/*
 * FileSystem.cc
 *
 *  Created on: 11 mrt. 2011
 *      Author: vincentvanandel
 */

#include "FileSystem.h"

FileSystem::FileSystem( const char* device )
{
}

Inode*		FileSystem::findInode( const char * absolute_path )
{
	return 0;
}

Inode* 		FileSystem::findFile( Inode * dirptr, const char * filename )
{
	return 0;
}

void			FileSystem::releaseInode( Inode * ip )
{
}

OpenFile* 	FileSystem::open( const char * path )
{
	return 0;
}

int			FileSystem::read( OpenFile * fileptr, char buffer[], int count )
{
	return 0;
}

int			FileSystem::lseek( OpenFile * fileptr, long offset, int whence )
{
	return 0;
}

void			FileSystem::close( OpenFile * fileptr )
{
}
